Creating 2D Cartoon Cloud Poofs in Cinema 4D Part1
Graphic Designer in Dubai Tutorial
Creating 2D Cartoon Cloud Poofs in Cinema 4D Part1
Graphic Designer in Dubai Tutorial
Creating 2D Cartoon Cloud Poofs in Cinema 4D Part1
In this quick tip, you’ll learn how to totally bypass Photoshop and
create 2D text materials and apply it to 3D objects as textures by using
Cinema 4D’s Spline Shader. Using the Spline Shader you can use text as
simply as a 2D material, or get creative and use is in the bump or
displacement channels of a material to get some embossed or stamped
metal looks. The Spline Shader also isn’t limited to just text, you can
use any spline shape to create a texture!
Since presenting for MAXON at NAB 2014, I’ve received a bunch of
requests asking me to go further in depth on how I used the Cel Shader
in a client spot in my presentation. In this tutorial, I’ll show you
just that: how to create and apply a cool, stylistic, flat,
illustrative 2D look to 3D objects in Cinema 4D. We will achieve this
look by using the often overlooked Cel Shader & Spline Shader.
Learning how to leverage C4D in your 2D workflow is critical when it
comes to saving time creating elements and animating. If you’ve ever
tried to make something look 3D with 2D objects, you know how
painstaking it can be to sell the 3D depth using flat layers. I’ll also
show how you can use the Cel Shader to apply shadows to objects with
100% luminance. One final note, be sure when you render to turn up the
Anti-Aliasing settings as well as using a sharper Filter than Animation;
such as Cubic (Still Image) or Sync so you have nice crisp edges in
your animation to sell the 2D style.
Here’s the tutorial I mention in this video that shows you how to
create the text material using a Spline Shader that is applied on the
ribbon element:
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Creating 2D Cartoon Cloud Poofs in Cinema 4D Part1
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